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Post by lonely_Cur on Jan 20, 2009 6:44:15 GMT
The ultimate mod demands it's discussion have at it.
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Post by Robshi on Jan 20, 2009 8:45:12 GMT
I think you're a little late. I'm sorry to say that the project died from a lack of interest, and programming ability...
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Post by Allen on Jan 20, 2009 15:06:09 GMT
<moved to proper sub-board>
Yeah, the {BIM} project died a slow death of neglect. Unless you have some skills in the coding/modelling/skinning department, I'm afraid that we'll never see our favourite fantasy race in Morrowind, or Oblivion for that matter.
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Post by lonely_Cur on Jan 21, 2009 0:31:13 GMT
aw shucks oh well I guess it is a pretty big project I know it's over but I still wonder if this place gets more popular if it will be finished probably not, I mean there would have to be some knight in shining armor programmer to get the project back on it's feet. Despite all this i'll still continue to hope -_- I heard about a oblivion mod but I would still rather play it on the morrowind engine because oblivion is fun at first but it gets boring real fast ( i have it on PS3) not to mention even though the graphics are better the actual art and lighting appeal of it looks like crap. I think the bethesda people were high when they were working on the lighting and the combat is a little annoying too. <admin's note; the edit button is there for a reason; please use it>
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qawsed
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Post by qawsed on Jan 30, 2009 16:26:32 GMT
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Post by Allen on Jan 30, 2009 17:18:30 GMT
a very nice start! I think there's a ZIP somewhere with a bit of Burmecian armour and weapons. If Agent 47 is still kicking around, I think that this might just be enough to restart the Mod
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Handy
Rookie
still not dead
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Post by Handy on Apr 1, 2009 5:14:45 GMT
<-- would invest all time and resources at his disposal to get burmecians into morrowind
Unfortunately my programming skills are...well...limited.
I can work magic with the construction set, but I'm fairly certain that is no major feat, lol
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qawsed
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Post by qawsed on Apr 2, 2009 0:31:49 GMT
a very nice start! I think there's a ZIP somewhere with a bit of Burmecian armour and weapons. If Agent 47 is still kicking around, I think that this might just be enough to restart the Mod Not really the orignal creator of the mod, but I talk with the creator and mess around the race to be at least whitish if I have time to spare. But that could be til July, grrrrrrrrrrr. Ganna love school.............
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Hade
Cheerful, Slightly Damp Burmecian
I have a bendy ruler.
Posts: 333
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Post by Hade on Apr 2, 2009 8:20:21 GMT
I recall using a Moogle race mod for Morrowind once, I don't suppose the Burmecian concept would be that far off...but then again, I really can't say.
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Handy
Rookie
still not dead
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Post by Handy on Apr 5, 2009 8:12:04 GMT
I recall using a Moogle race mod for Morrowind once, I don't suppose the Burmecian concept would be that far off...but then again, I really can't say. I remember that one, lol But I'd imagine simply plastering the race into Morrowind wouldn't be too daunting a project Re-texture an argonian/khajiit body, you already have the digitigrade feet; Biggest issue would be creating a suitable mesh for the head that would make it easily distinguishable from the other beast races (while staying true to burmecian art of course) Of course hair for it is another issue, and I am quite certain we'd all want to wear helmets, lol, so a beast race body may not be ideal, but it'd probably be the best quick-fix solution. I've tried to modify some pre-existing argonian heads in gmax, but with only limited success, would take some skilled texturing to really make it look good Of course, just pasting the race into the game is rather dull, heh
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Post by M&M&M on Apr 5, 2009 21:54:22 GMT
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Hade
Cheerful, Slightly Damp Burmecian
I have a bendy ruler.
Posts: 333
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Post by Hade on Apr 6, 2009 14:24:00 GMT
Agreed, I can't see how I missed this. Lots of add-ons and other tasty things which make it an instant-winnar in my book. Good find Meeps =].
As for helms and other armor for the Burmecian race mod, that sounds reminiscent to a pack for the mog mod, basically consisting of mostly all the stock in-game armors all meshed to fit the altered hands, body, and head...It appeared to be very tedious to make, not to mention the project becoming a time vampire, at best.
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qawsed
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Post by qawsed on Sept 29, 2011 18:38:42 GMT
*Use phoenix down* So, I decided to try and make this race possible for Morrowind and well.... So ya. Basically a retexture of one of mod I remade. I got the basic down, anyone wanna try improve on this or play around with this mod?
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